Roy’s Odyssey: CG Goldfish
I spoke last week about this new project I’m going to be working on, andmentioned that there were four (so far) main sequences that I would be working on.
Every wednesday, for the next four weeks, I’m going to run through, in more detail, what I expect to have to do for each sequence, and how I’m currently planning on going about it. This will hopefully give me a good chance to get my thoughts together well in advance of the shoot. I’m also hoping that those of you who are reading this and are much more experienced that I am at this will be able to point out the many (I expect) areas that I’m mising out on, or am over-complicating things.
Anyway…. CG Goldfish….
This sequence will involve a goldfish talking to the main character. Any shot where the goldfish is talking will be a locked-off shot (thankfully), and there will be a number of shots where the goldfish is just being a normal fish. Because the fish will be in the room throughout the whole film (I’d imagine so, anyway), all of the non-talking fish will be a real fish in a real bowl. The CG shots will be where the fish is actually talking, and any shots where it is listening and has to stay still and not swim around. (I’ve never come across a trained goldfish that can do this kind of thing - anyone know one?
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My current plan is to use the real bowl plus water, so that all the reflections and refraction of the background is there live. I’ll do loads of reference shooting to get the refraction through the glass and water measured. The goldfish would then be created inside a duplicate bowl, with refraction. Only the goldfish would be rendered.
I also plan to shoot the bowl with a green (or maybe black… would that work?) card inside it, to give me something I can use for the reflections on the front side of the bowl, to be comped back over the CG fish.
Obviously I’ll need to make sure I get things like HDRI maps of the room that we shoot in and detailed information about the camera set-up. I’ll also need a lot of reference photography of the real fish that’s being used in the other shots.
There are two other possible ways of going about this:
Completely replace the bowl/water/fish: Shoot it with an empty table/surface and make the whole bowl and contents CG. I’d rather not go that route, as doing the whole bowl in CG could be a lot more difficult than just the fish.
Use the real bowl, but do the water CG too…. I don’t quite get why this one might be better - if I were going to do this, I’d do the whole bowl CG (which I’m not so keen on for reasons described above)
I’d love to hear comments from people on how they feel I could approach this better…
March 25th, 2005 at 14:15
Your project sounds familiar. I had to put a lil 3D-goldfish into a real fishtank and a plastic bag for one of my student projects too
But i like your ideas. You really should try to get as much information from the set as possible. I forgot a few things once, but will never make those mistakes again
First thing that came to my mind, concering the bowl and its reflections, was that you could use the HDRI-image/footage and a bowl (redone in 3D) to render only the reflections from the front of the bowl and layer that over the 3D-fishie later. Dunno if that would work well or if the green card in the bowl would work better. (Maybe a little bit off-topic, but imagineersystems’ monet software seems to be a good job of replacing those green cards with other images but keeping the reflections. So the green-card-idea might work out well after all). I guess you don’t…but if you have the time - just test it beforehand.
I hope my explanation made some sense
Chris
March 25th, 2005 at 14:32
Yup - I see what you’re getting at….
I’ve never used Monet - maybe I should take a look at it…. I’d imagine, though, that I’d just be able to chroma-key the detail off the edge of the bowl… Either that, or, using a black card, screen it over again…
March 25th, 2005 at 14:54
monet was just an example. Dunno if it would work with the bent bowl-surface.
But i guess one of the two - green card or rendered reflection - will work